A Basel based Design Studio specializing in planning, conception, design and development of projects in between digital and physical space.


Creating, simplifying and making things work.


Concept & Design

Design isn't primarily about the looks of something, it's about how something is built to fulfil a certain purpose. We use Design to create things that do not only function but can also be loved.

  • ux/ui
  • interactiondesign
  • web
  • apps
  • interfaces

Code & Development

The Studio builds mobile apps, websites, web-apps, desktop applications, interactive media stations for museums and exhibitions – all according to latest modern standards, using latest technologies.

  • react
  • vue
  • svelte
  • static
  • ssr
  • craftcms
  • native

Consulting & Education

Offering consultation, teaching or helping to brainstorm your new business idea, we like to share our expertise and help bringing products to life or to the next level.

  • teaching
  • designthinking
  • agile
  • research
  • prototyping


Websites, Apps, Media Architecture.

Blumline, Design Agency Website

Agency website for San Francisco based Design Innovation firm Blumline.

In close collaboration with the clients own Design team we developed the website using Nuxt.js static build and CraftCMS as a backend.

  • Client: Blumline
  • Services: Development, Consulting, Interaction Design
  • Partner: Superworks
Gleichstellungsbehörde Kanton Basel-Stadt

Leitfaden für Gender-gerechte Sprache

The Studio developed this guidelines website on how to use gender-aware language in various situations, for the Canton of Basel-Stadt.

In close collaboration with Graphic Design bureau Gian Besset.

Typografisches Raster,
interactive Media Station

For the exhibition «Charaktertypen. Basel und die Typografie von 1920 bis heute» the Studio created a hands on media station that can be used via touch screen.

The didactic and interactive installation lets visitors experience how digital systems helped to develop a new kind of typographic workflow and thus changed how typography is made.

Migros Sommernachts-Ball

Migros Sommernachts-Ball

Complete redesign and technical overhaul for front and backend of Migros Sommernachts-Ball web presence.

Built with Gatsby/React the website featues a scrolling navigation and monochrome color concept.

Hansel & Gretel, Armory On Park
Image Copyright iart AG

Hansel & Gretel, Armory On Park

iart project documentation

An interactive and immersive video art installation filling an entire ex-military drill hall in Manhattan NY - referring to the topic of 'digital footprints'.

56 infrared cameras recorded the visitors while projectors displayed their secretly filmed silhouettes in real time. Each projector used a small computer to form a self-contained, independent link, but communicated with all the others to form a decentralized, flexible system.

  • Employer: Under employment at iart AG
  • Services: Conception, Media Planning, Code, Commissioning


Who is this?

Riccardo is an Interaction Designer with extensive experience in designing and implementing user interfaces. He holds a BA from Zurich University of the Arts and an MA from Royal College of Art, London. Prior to opening the Studio he has substantially contributed to numerous projects for companies such as Takram (London) and iart (Basel).

The Process

The Studio accomplishes projects while accompanying the client throughout the entire process, starting from ideation to prototyping to final product and subsequent launch. The client is included into the iteration loops in a participative and transparent way.

The Studio

While the Studio is mainly led by Riccardo himself, it is part of a varied network of specialists in relevant fields like photography, graphic design, electronics & fabrication etc. which makes for a high degree of agility and flexibility.